#built using mc-build (https://mcbuild.dev/)

tag @a[tag=inround] add DoubleJumper
bossbar set minecraft:time style progress
bossbar set minecraft:time max 20
bossbar set minecraft:time value 20
bossbar set time name [{"text":" "}]
kill @e[type=item]
tp @a[tag=inround] 8.5 6.0 15.5 -180 2
team join build @a[tag=inround]
execute if score random build matches 1 run function main:rounds/1/view
execute if score random build matches 2 run function main:rounds/2/view
execute if score random build matches 3 run function main:rounds/3/view
execute if score random build matches 4 run function main:rounds/4/view
execute if score random build matches 5 run function main:rounds/5/view
execute if score random build matches 6 run function main:rounds/6/view
execute if score random build matches 7 run function main:rounds/7/view
execute if score random build matches 8 run function main:rounds/8/view
execute if score random build matches 9 run function main:rounds/9/view
execute if score random build matches 10 run function main:rounds/10/view
execute if score random build matches 11 run function main:rounds/11/view
execute if score random build matches 12 run function main:rounds/12/view
execute if score random build matches 13 run function main:rounds/13/view
execute if score random build matches 14 run function main:rounds/14/view
execute if score random build matches 15 run function main:rounds/15/view
execute if score random build matches 16 run function main:rounds/16/view
execute if score random build matches 17 run function main:rounds/17/view
execute if score random build matches 18 run function main:rounds/18/view
execute if score random build matches 19 run function main:rounds/19/view
execute if score random build matches 20 run function main:rounds/20/view
execute if score random build matches 21 run function main:rounds/21/view
execute if score random build matches 22 run function main:rounds/22/view
execute if score random build matches 23 run function main:rounds/23/view
execute if score random build matches 24 run function main:rounds/24/view
execute if score random build matches 25 run function main:rounds/25/view
execute if score random build matches 26 run function main:rounds/26/view
execute if score random build matches 27 run function main:rounds/27/view
execute if score random build matches 28 run function main:rounds/28/view
execute if score random build matches 29 run function main:rounds/29/view
execute if score random build matches 30 run function main:rounds/30/view
execute if score random build matches 31 run function main:rounds/31/view
execute if score random build matches 32 run function main:rounds/32/view
execute if score random build matches 33 run function main:rounds/33/view
execute if score random build matches 34 run function main:rounds/34/view
execute if score random build matches 35 run function main:rounds/35/view
execute if score random build matches 36 run function main:rounds/36/view
execute if score random build matches 37 run function main:rounds/37/view
execute if score random build matches 38 run function main:rounds/38/view
execute if score random build matches 39 run function main:rounds/39/view
execute if score random build matches 40 run function main:rounds/40/view
execute if score random build matches 41 run function main:rounds/41/view
execute if score random build matches 42 run function main:rounds/42/view
execute if score random build matches 43 run function main:rounds/43/view
execute if score random build matches 44 run function main:rounds/44/view
execute if score random build matches 45 run function main:rounds/45/view
execute if score random build matches 46 run function main:rounds/46/view
execute if score random build matches 47 run function main:rounds/47/view
execute if score random build matches 48 run function main:rounds/48/view
execute if score random build matches 49 run function main:rounds/49/view
execute if score random build matches 50 run function main:rounds/50/view
execute if score random build matches 51 run function main:rounds/51/view
execute if score random build matches 52 run function main:rounds/52/view
execute if score random build matches 53 run function main:rounds/53/view
execute if score random build matches 54 run function main:rounds/54/view
execute if score random build matches 55 run function main:rounds/55/view
execute if score random build matches 56 run function main:rounds/56/view
execute if score random build matches 57 run function main:rounds/57/view
execute if score random build matches 58 run function main:rounds/58/view
execute if score random build matches 59 run function main:rounds/59/view
execute if score random build matches 60 run function main:rounds/60/view
execute if score random build matches 61 run function main:rounds/61/view
execute if score random build matches 62 run function main:rounds/62/view
execute if score random build matches 63 run function main:rounds/63/view
execute if score random build matches 64 run function main:rounds/64/view
execute if score random build matches 65 run function main:rounds/65/view
execute if score random build matches 66 run function main:rounds/66/view
execute if score random build matches 67 run function main:rounds/67/view
execute if score random build matches 68 run function main:rounds/68/view
execute if score random build matches 69 run function main:rounds/69/view
execute if score random build matches 70 run function main:rounds/70/view
execute if score random build matches 71 run function main:rounds/71/view
execute if score random build matches 72 run function main:rounds/72/view
execute if score random build matches 73 run function main:rounds/73/view
execute if score random build matches 74 run function main:rounds/74/view
execute if score random build matches 75 run function main:rounds/75/view
execute if score random build matches 76 run function main:rounds/76/view
execute if score random build matches 77 run function main:rounds/77/view
execute if score random build matches 78 run function main:rounds/78/view
execute if score random build matches 79 run function main:rounds/79/view
execute if score random build matches 80 run function main:rounds/80/view
execute if score random build matches 81 run function main:rounds/81/view
execute if score random build matches 82 run function main:rounds/82/view
execute if score random build matches 83 run function main:rounds/83/view
execute if score random build matches 84 run function main:rounds/84/view
execute if score random build matches 85 run function main:rounds/85/view
execute if score random build matches 86 run function main:rounds/86/view
execute if score random build matches 87 run function main:rounds/87/view
execute if score random build matches 88 run function main:rounds/88/view
execute if score random build matches 89 run function main:rounds/89/view
execute if score random build matches 90 run function main:rounds/90/view
execute if score random build matches 91 run function main:rounds/91/view
execute if score random build matches 92 run function main:rounds/92/view
execute if score random build matches 93 run function main:rounds/93/view
execute if score random build matches 94 run function main:rounds/94/view
execute if score random build matches 95 run function main:rounds/95/view
execute if score random build matches 96 run function main:rounds/96/view
execute if score random build matches 97 run function main:rounds/97/view
execute if score random build matches 98 run function main:rounds/98/view
execute if score random build matches 99 run function main:rounds/99/view
execute if score random build matches 100 run function main:rounds/100/view
execute if score random build matches 101 run function main:rounds/101/view
execute if score random build matches 102 run function main:rounds/102/view
execute if score random build matches 103 run function main:rounds/103/view
execute if score random build matches 104 run function main:rounds/104/view
execute if score random build matches 105 run function main:rounds/105/view
execute if score random build matches 106 run function main:rounds/106/view
execute if score random build matches 107 run function main:rounds/107/view
execute if score random build matches 108 run function main:rounds/108/view
execute if score random build matches 109 run function main:rounds/109/view
execute if score random build matches 110 run function main:rounds/110/view
execute if score random build matches 111 run function main:rounds/111/view
execute if score random build matches 112 run function main:rounds/112/view
execute if score random build matches 113 run function main:rounds/113/view
execute if score random build matches 114 run function main:rounds/114/view
execute if score random build matches 115 run function main:rounds/115/view
execute if score random build matches 116 run function main:rounds/116/view
execute if score random build matches 117 run function main:rounds/117/view
execute if score random build matches 118 run function main:rounds/118/view
execute if score random build matches 119 run function main:rounds/119/view
execute if score random build matches 120 run function main:rounds/120/view
execute if score random build matches 121 run function main:rounds/121/view
execute if score random build matches 122 run function main:rounds/122/view
execute if score random build matches 123 run function main:rounds/123/view
execute if score random build matches 124 run function main:rounds/124/view
execute if score random build matches 125 run function main:rounds/125/view
execute if score random build matches 126 run function main:rounds/126/view
execute if score random build matches 127 run function main:rounds/127/view
execute if score random build matches 128 run function main:rounds/128/view
execute if score random build matches 129 run function main:rounds/129/view
execute if score random build matches 130 run function main:rounds/130/view
execute if score random build matches 131 run function main:rounds/131/view
execute if score random build matches 132 run function main:rounds/132/view
execute if score random build matches 133 run function main:rounds/133/view
execute if score random build matches 134 run function main:rounds/134/view
execute if score random build matches 135 run function main:rounds/135/view
execute if score random build matches 136 run function main:rounds/136/view
execute if score random build matches 137 run function main:rounds/137/view
execute if score random build matches 138 run function main:rounds/138/view
execute if score random build matches 139 run function main:rounds/139/view
execute if score random build matches 140 run function main:rounds/140/view
execute if score random build matches 141 run function main:rounds/141/view
execute if score random build matches 142 run function main:rounds/142/view
execute if score random build matches 143 run function main:rounds/143/view
execute if score random build matches 144 run function main:rounds/144/view
execute if score random build matches 145 run function main:rounds/145/view
execute if score random build matches 146 run function main:rounds/146/view
execute if score random build matches 147 run function main:rounds/147/view
execute if score random build matches 148 run function main:rounds/148/view
execute if score random build matches 149 run function main:rounds/149/view
execute if score random build matches 150 run function main:rounds/150/view