#built using mc-build (https://mcbuild.dev/)

bossbar set minecraft:time value 0
bossbar set time name [{"text":"View Time Remaining: "},{"text":"0 seconds","color":"red"}]
playsound minecraft:block.note_block.pling master @a[tag=inround] ~ ~ ~ 10 1 1
setblock 8 3 2 minecraft:air
fill 13 14 -1 3 6 9 air
execute if score $map mapselect matches 1 if score random build matches 1 run function main:rounds/1/clear
execute if score $map mapselect matches 1 if score random build matches 2 run function main:rounds/2/clear
execute if score $map mapselect matches 1 if score random build matches 3 run function main:rounds/3/clear
execute if score $map mapselect matches 1 if score random build matches 4 run function main:rounds/4/clear
execute if score $map mapselect matches 1 if score random build matches 5 run function main:rounds/5/clear
execute if score $map mapselect matches 1 if score random build matches 6 run function main:rounds/6/clear
execute if score $map mapselect matches 1 if score random build matches 7 run function main:rounds/7/clear
execute if score $map mapselect matches 1 if score random build matches 8 run function main:rounds/8/clear
execute if score $map mapselect matches 1 if score random build matches 9 run function main:rounds/9/clear
execute if score $map mapselect matches 1 if score random build matches 10 run function main:rounds/10/clear
execute if score $map mapselect matches 1 if score random build matches 11 run function main:rounds/11/clear
execute if score $map mapselect matches 1 if score random build matches 12 run function main:rounds/12/clear
execute if score $map mapselect matches 1 if score random build matches 13 run function main:rounds/13/clear
execute if score $map mapselect matches 1 if score random build matches 14 run function main:rounds/14/clear
execute if score $map mapselect matches 1 if score random build matches 15 run function main:rounds/15/clear
execute if score $map mapselect matches 1 if score random build matches 16 run function main:rounds/16/clear
execute if score $map mapselect matches 1 if score random build matches 17 run function main:rounds/17/clear
execute if score $map mapselect matches 1 if score random build matches 18 run function main:rounds/18/clear
execute if score $map mapselect matches 1 if score random build matches 19 run function main:rounds/19/clear
execute if score $map mapselect matches 1 if score random build matches 20 run function main:rounds/20/clear
execute if score $map mapselect matches 1 if score random build matches 21 run function main:rounds/21/clear
execute if score $map mapselect matches 1 if score random build matches 22 run function main:rounds/22/clear
execute if score $map mapselect matches 1 if score random build matches 23 run function main:rounds/23/clear
execute if score $map mapselect matches 1 if score random build matches 24 run function main:rounds/24/clear
execute if score $map mapselect matches 1 if score random build matches 25 run function main:rounds/25/clear
execute if score $map mapselect matches 1 if score random build matches 26 run function main:rounds/26/clear
execute if score $map mapselect matches 1 if score random build matches 27 run function main:rounds/27/clear
execute if score $map mapselect matches 1 if score random build matches 28 run function main:rounds/28/clear
execute if score $map mapselect matches 1 if score random build matches 29 run function main:rounds/29/clear
execute if score $map mapselect matches 1 if score random build matches 30 run function main:rounds/30/clear
execute if score $map mapselect matches 1 if score random build matches 31 run function main:rounds/31/clear
execute if score $map mapselect matches 1 if score random build matches 32 run function main:rounds/32/clear
execute if score $map mapselect matches 1 if score random build matches 33 run function main:rounds/33/clear
execute if score $map mapselect matches 1 if score random build matches 34 run function main:rounds/34/clear
execute if score $map mapselect matches 1 if score random build matches 35 run function main:rounds/35/clear
execute if score $map mapselect matches 1 if score random build matches 36 run function main:rounds/36/clear
execute if score $map mapselect matches 1 if score random build matches 37 run function main:rounds/37/clear
execute if score $map mapselect matches 1 if score random build matches 38 run function main:rounds/38/clear
execute if score $map mapselect matches 1 if score random build matches 39 run function main:rounds/39/clear
execute if score $map mapselect matches 1 if score random build matches 40 run function main:rounds/40/clear
execute if score $map mapselect matches 1 if score random build matches 41 run function main:rounds/41/clear
execute if score $map mapselect matches 1 if score random build matches 42 run function main:rounds/42/clear
execute if score $map mapselect matches 1 if score random build matches 43 run function main:rounds/43/clear
execute if score $map mapselect matches 1 if score random build matches 44 run function main:rounds/44/clear
execute if score $map mapselect matches 1 if score random build matches 45 run function main:rounds/45/clear
execute if score $map mapselect matches 1 if score random build matches 46 run function main:rounds/46/clear
execute if score $map mapselect matches 1 if score random build matches 47 run function main:rounds/47/clear
execute if score $map mapselect matches 1 if score random build matches 48 run function main:rounds/48/clear
execute if score $map mapselect matches 1 if score random build matches 49 run function main:rounds/49/clear
execute if score $map mapselect matches 1 if score random build matches 50 run function main:rounds/50/clear
execute if score $map mapselect matches 1 if score random build matches 51 run function main:rounds/51/clear
execute if score $map mapselect matches 1 if score random build matches 52 run function main:rounds/52/clear
execute if score $map mapselect matches 1 if score random build matches 53 run function main:rounds/53/clear
execute if score $map mapselect matches 1 if score random build matches 54 run function main:rounds/54/clear
execute if score $map mapselect matches 1 if score random build matches 55 run function main:rounds/55/clear
execute if score $map mapselect matches 1 if score random build matches 56 run function main:rounds/56/clear
execute if score $map mapselect matches 1 if score random build matches 57 run function main:rounds/57/clear
execute if score $map mapselect matches 1 if score random build matches 58 run function main:rounds/58/clear
execute if score $map mapselect matches 1 if score random build matches 59 run function main:rounds/59/clear
execute if score $map mapselect matches 1 if score random build matches 60 run function main:rounds/60/clear
execute if score $map mapselect matches 1 if score random build matches 61 run function main:rounds/61/clear
execute if score $map mapselect matches 1 if score random build matches 62 run function main:rounds/62/clear
execute if score $map mapselect matches 1 if score random build matches 63 run function main:rounds/63/clear
execute if score $map mapselect matches 1 if score random build matches 64 run function main:rounds/64/clear
execute if score $map mapselect matches 1 if score random build matches 65 run function main:rounds/65/clear
execute if score $map mapselect matches 1 if score random build matches 66 run function main:rounds/66/clear
execute if score $map mapselect matches 1 if score random build matches 67 run function main:rounds/67/clear
execute if score $map mapselect matches 1 if score random build matches 68 run function main:rounds/68/clear
execute if score $map mapselect matches 1 if score random build matches 69 run function main:rounds/69/clear
execute if score $map mapselect matches 1 if score random build matches 70 run function main:rounds/70/clear
execute if score $map mapselect matches 1 if score random build matches 71 run function main:rounds/71/clear
execute if score $map mapselect matches 1 if score random build matches 72 run function main:rounds/72/clear
execute if score $map mapselect matches 1 if score random build matches 73 run function main:rounds/73/clear
execute if score $map mapselect matches 1 if score random build matches 74 run function main:rounds/74/clear
execute if score $map mapselect matches 1 if score random build matches 75 run function main:rounds/75/clear
execute if score $map mapselect matches 1 if score random build matches 76 run function main:rounds/76/clear
execute if score $map mapselect matches 1 if score random build matches 77 run function main:rounds/77/clear
execute if score $map mapselect matches 1 if score random build matches 78 run function main:rounds/78/clear
execute if score $map mapselect matches 1 if score random build matches 79 run function main:rounds/79/clear
execute if score $map mapselect matches 1 if score random build matches 80 run function main:rounds/80/clear
execute if score $map mapselect matches 1 if score random build matches 81 run function main:rounds/81/clear
execute if score $map mapselect matches 1 if score random build matches 82 run function main:rounds/82/clear
execute if score $map mapselect matches 1 if score random build matches 83 run function main:rounds/83/clear
execute if score $map mapselect matches 1 if score random build matches 84 run function main:rounds/84/clear
execute if score $map mapselect matches 1 if score random build matches 85 run function main:rounds/85/clear
execute if score $map mapselect matches 1 if score random build matches 86 run function main:rounds/86/clear
execute if score $map mapselect matches 1 if score random build matches 87 run function main:rounds/87/clear
execute if score $map mapselect matches 1 if score random build matches 88 run function main:rounds/88/clear
execute if score $map mapselect matches 1 if score random build matches 89 run function main:rounds/89/clear
execute if score $map mapselect matches 1 if score random build matches 90 run function main:rounds/90/clear
execute if score $map mapselect matches 1 if score random build matches 91 run function main:rounds/91/clear
execute if score $map mapselect matches 1 if score random build matches 92 run function main:rounds/92/clear
execute if score $map mapselect matches 1 if score random build matches 93 run function main:rounds/93/clear
execute if score $map mapselect matches 1 if score random build matches 94 run function main:rounds/94/clear
execute if score $map mapselect matches 1 if score random build matches 95 run function main:rounds/95/clear
execute if score $map mapselect matches 1 if score random build matches 96 run function main:rounds/96/clear
execute if score $map mapselect matches 1 if score random build matches 97 run function main:rounds/97/clear
execute if score $map mapselect matches 1 if score random build matches 98 run function main:rounds/98/clear
execute if score $map mapselect matches 1 if score random build matches 99 run function main:rounds/99/clear
execute if score $map mapselect matches 1 if score random build matches 100 run function main:rounds/100/clear
execute if score $map mapselect matches 1 if score random build matches 101 run function main:rounds/101/clear
execute if score $map mapselect matches 1 if score random build matches 102 run function main:rounds/102/clear
execute if score $map mapselect matches 1 if score random build matches 103 run function main:rounds/103/clear
execute if score $map mapselect matches 1 if score random build matches 104 run function main:rounds/104/clear
execute if score $map mapselect matches 1 if score random build matches 105 run function main:rounds/105/clear
execute if score $map mapselect matches 1 if score random build matches 106 run function main:rounds/106/clear
execute if score $map mapselect matches 1 if score random build matches 107 run function main:rounds/107/clear
execute if score $map mapselect matches 1 if score random build matches 108 run function main:rounds/108/clear
execute if score $map mapselect matches 1 if score random build matches 109 run function main:rounds/109/clear
execute if score $map mapselect matches 1 if score random build matches 110 run function main:rounds/110/clear
execute if score $map mapselect matches 1 if score random build matches 111 run function main:rounds/111/clear
execute if score $map mapselect matches 1 if score random build matches 112 run function main:rounds/112/clear
execute if score $map mapselect matches 1 if score random build matches 113 run function main:rounds/113/clear
execute if score $map mapselect matches 1 if score random build matches 114 run function main:rounds/114/clear
execute if score $map mapselect matches 1 if score random build matches 115 run function main:rounds/115/clear
execute if score $map mapselect matches 1 if score random build matches 116 run function main:rounds/116/clear
execute if score $map mapselect matches 1 if score random build matches 117 run function main:rounds/117/clear
execute if score $map mapselect matches 1 if score random build matches 118 run function main:rounds/118/clear
execute if score $map mapselect matches 1 if score random build matches 119 run function main:rounds/119/clear
execute if score $map mapselect matches 1 if score random build matches 120 run function main:rounds/120/clear
execute if score $map mapselect matches 1 if score random build matches 121 run function main:rounds/121/clear
execute if score $map mapselect matches 1 if score random build matches 122 run function main:rounds/122/clear
execute if score $map mapselect matches 1 if score random build matches 123 run function main:rounds/123/clear
execute if score $map mapselect matches 1 if score random build matches 124 run function main:rounds/124/clear
execute if score $map mapselect matches 1 if score random build matches 125 run function main:rounds/125/clear
execute if score $map mapselect matches 1 if score random build matches 126 run function main:rounds/126/clear
execute if score $map mapselect matches 1 if score random build matches 127 run function main:rounds/127/clear
execute if score $map mapselect matches 1 if score random build matches 128 run function main:rounds/128/clear
execute if score $map mapselect matches 1 if score random build matches 129 run function main:rounds/129/clear
execute if score $map mapselect matches 1 if score random build matches 130 run function main:rounds/130/clear
execute if score $map mapselect matches 1 if score random build matches 131 run function main:rounds/131/clear
execute if score $map mapselect matches 1 if score random build matches 132 run function main:rounds/132/clear
execute if score $map mapselect matches 1 if score random build matches 133 run function main:rounds/133/clear
execute if score $map mapselect matches 1 if score random build matches 134 run function main:rounds/134/clear
execute if score $map mapselect matches 1 if score random build matches 135 run function main:rounds/135/clear
execute if score $map mapselect matches 1 if score random build matches 136 run function main:rounds/136/clear
execute if score $map mapselect matches 1 if score random build matches 137 run function main:rounds/137/clear
execute if score $map mapselect matches 1 if score random build matches 138 run function main:rounds/138/clear
execute if score $map mapselect matches 1 if score random build matches 139 run function main:rounds/139/clear
execute if score $map mapselect matches 1 if score random build matches 140 run function main:rounds/140/clear
execute if score $map mapselect matches 1 if score random build matches 141 run function main:rounds/141/clear
execute if score $map mapselect matches 1 if score random build matches 142 run function main:rounds/142/clear
execute if score $map mapselect matches 1 if score random build matches 143 run function main:rounds/143/clear
execute if score $map mapselect matches 1 if score random build matches 144 run function main:rounds/144/clear
execute if score $map mapselect matches 1 if score random build matches 145 run function main:rounds/145/clear
execute if score $map mapselect matches 1 if score random build matches 146 run function main:rounds/146/clear
execute if score $map mapselect matches 1 if score random build matches 147 run function main:rounds/147/clear
execute if score $map mapselect matches 1 if score random build matches 148 run function main:rounds/148/clear
execute if score $map mapselect matches 1 if score random build matches 149 run function main:rounds/149/clear
execute if score $map mapselect matches 1 if score random build matches 150 run function main:rounds/150/clear
execute if score $map mapselect matches 2 if score random build matches 1 run function main:duorounds/1/clear
execute if score $map mapselect matches 2 if score random build matches 2 run function main:duorounds/2/clear
execute if score $map mapselect matches 2 if score random build matches 3 run function main:duorounds/3/clear
execute if score $map mapselect matches 2 if score random build matches 4 run function main:duorounds/4/clear
execute if score $map mapselect matches 2 if score random build matches 5 run function main:duorounds/5/clear
execute if score $map mapselect matches 2 if score random build matches 6 run function main:duorounds/6/clear
execute if score $map mapselect matches 2 if score random build matches 7 run function main:duorounds/7/clear
execute if score $map mapselect matches 2 if score random build matches 8 run function main:duorounds/8/clear
execute if score $map mapselect matches 2 if score random build matches 9 run function main:duorounds/9/clear
execute if score $map mapselect matches 2 if score random build matches 10 run function main:duorounds/10/clear
execute if score $map mapselect matches 2 if score random build matches 11 run function main:duorounds/11/clear
execute if score $map mapselect matches 2 if score random build matches 12 run function main:duorounds/12/clear
execute if score $map mapselect matches 2 if score random build matches 13 run function main:duorounds/13/clear
execute if score $map mapselect matches 2 if score random build matches 14 run function main:duorounds/14/clear
execute if score $map mapselect matches 2 if score random build matches 15 run function main:duorounds/15/clear
execute if score $map mapselect matches 2 if score random build matches 16 run function main:duorounds/16/clear
execute if score $map mapselect matches 2 if score random build matches 17 run function main:duorounds/17/clear
execute if score $map mapselect matches 2 if score random build matches 18 run function main:duorounds/18/clear
execute if score $map mapselect matches 2 if score random build matches 19 run function main:duorounds/19/clear
execute if score $map mapselect matches 2 if score random build matches 20 run function main:duorounds/20/clear
execute if score $map mapselect matches 2 if score random build matches 21 run function main:duorounds/21/clear
execute if score $map mapselect matches 2 if score random build matches 22 run function main:duorounds/22/clear
execute if score $map mapselect matches 2 if score random build matches 23 run function main:duorounds/23/clear
execute if score $map mapselect matches 2 if score random build matches 24 run function main:duorounds/24/clear
execute if score $map mapselect matches 2 if score random build matches 25 run function main:duorounds/25/clear
execute if score $map mapselect matches 2 if score random build matches 26 run function main:duorounds/26/clear
execute if score $map mapselect matches 2 if score random build matches 27 run function main:duorounds/27/clear
execute if score $map mapselect matches 2 if score random build matches 28 run function main:duorounds/28/clear
execute if score $map mapselect matches 2 if score random build matches 29 run function main:duorounds/29/clear
execute if score $map mapselect matches 2 if score random build matches 30 run function main:duorounds/30/clear
execute if score $map mapselect matches 2 if score random build matches 31 run function main:duorounds/31/clear
execute if score $map mapselect matches 2 if score random build matches 32 run function main:duorounds/32/clear
execute if score $map mapselect matches 2 if score random build matches 33 run function main:duorounds/33/clear
execute if score $map mapselect matches 2 if score random build matches 34 run function main:duorounds/34/clear
execute if score $map mapselect matches 2 if score random build matches 35 run function main:duorounds/35/clear
execute if score $map mapselect matches 2 if score random build matches 36 run function main:duorounds/36/clear
execute if score $map mapselect matches 2 if score random build matches 37 run function main:duorounds/37/clear
execute if score $map mapselect matches 2 if score random build matches 38 run function main:duorounds/38/clear
execute if score $map mapselect matches 2 if score random build matches 39 run function main:duorounds/39/clear
execute if score $map mapselect matches 2 if score random build matches 40 run function main:duorounds/40/clear
execute if score $map mapselect matches 2 if score random build matches 41 run function main:duorounds/41/clear
execute if score $map mapselect matches 2 if score random build matches 42 run function main:duorounds/42/clear
execute if score $map mapselect matches 2 if score random build matches 43 run function main:duorounds/43/clear
execute if score $map mapselect matches 2 if score random build matches 44 run function main:duorounds/44/clear
execute if score $map mapselect matches 2 if score random build matches 45 run function main:duorounds/45/clear
execute if score $map mapselect matches 2 if score random build matches 46 run function main:duorounds/46/clear
execute if score $map mapselect matches 2 if score random build matches 47 run function main:duorounds/47/clear
execute if score $map mapselect matches 2 if score random build matches 48 run function main:duorounds/48/clear
execute if score $map mapselect matches 2 if score random build matches 49 run function main:duorounds/49/clear
execute if score $map mapselect matches 2 if score random build matches 50 run function main:duorounds/50/clear
execute if score $map mapselect matches 2 if score random build matches 51 run function main:duorounds/51/clear
execute if score $map mapselect matches 2 if score random build matches 52 run function main:duorounds/52/clear
execute if score $map mapselect matches 2 if score random build matches 53 run function main:duorounds/53/clear
execute if score $map mapselect matches 2 if score random build matches 54 run function main:duorounds/54/clear
execute if score $map mapselect matches 2 if score random build matches 55 run function main:duorounds/55/clear
execute if score $map mapselect matches 2 if score random build matches 56 run function main:duorounds/56/clear
execute if score $map mapselect matches 2 if score random build matches 57 run function main:duorounds/57/clear
execute if score $map mapselect matches 2 if score random build matches 58 run function main:duorounds/58/clear
execute if score $map mapselect matches 2 if score random build matches 59 run function main:duorounds/59/clear
execute if score $map mapselect matches 2 if score random build matches 60 run function main:duorounds/60/clear
execute if score $map mapselect matches 2 if score random build matches 61 run function main:duorounds/61/clear
execute if score $map mapselect matches 2 if score random build matches 62 run function main:duorounds/62/clear
execute if score $map mapselect matches 2 if score random build matches 63 run function main:duorounds/63/clear
execute if score $map mapselect matches 2 if score random build matches 64 run function main:duorounds/64/clear
execute if score $map mapselect matches 2 if score random build matches 65 run function main:duorounds/65/clear
execute if score $map mapselect matches 2 if score random build matches 66 run function main:duorounds/66/clear
execute if score $map mapselect matches 2 if score random build matches 67 run function main:duorounds/67/clear
execute if score $map mapselect matches 2 if score random build matches 68 run function main:duorounds/68/clear
execute if score $map mapselect matches 2 if score random build matches 69 run function main:duorounds/69/clear
execute if score $map mapselect matches 2 if score random build matches 70 run function main:duorounds/70/clear
execute if score $map mapselect matches 2 if score random build matches 71 run function main:duorounds/71/clear
execute if score $map mapselect matches 2 if score random build matches 72 run function main:duorounds/72/clear
execute if score $map mapselect matches 2 if score random build matches 73 run function main:duorounds/73/clear
execute if score $map mapselect matches 2 if score random build matches 74 run function main:duorounds/74/clear
execute if score $map mapselect matches 2 if score random build matches 75 run function main:duorounds/75/clear
execute if score $map mapselect matches 2 if score random build matches 76 run function main:duorounds/76/clear
execute if score $map mapselect matches 2 if score random build matches 77 run function main:duorounds/77/clear
execute if score $map mapselect matches 2 if score random build matches 78 run function main:duorounds/78/clear
execute if score $map mapselect matches 2 if score random build matches 79 run function main:duorounds/79/clear
execute if score $map mapselect matches 2 if score random build matches 80 run function main:duorounds/80/clear
execute if score $map mapselect matches 2 if score random build matches 81 run function main:duorounds/81/clear
execute if score $map mapselect matches 2 if score random build matches 82 run function main:duorounds/82/clear
execute if score $map mapselect matches 2 if score random build matches 83 run function main:duorounds/83/clear
execute if score $map mapselect matches 2 if score random build matches 84 run function main:duorounds/84/clear
execute if score $map mapselect matches 2 if score random build matches 85 run function main:duorounds/85/clear
execute if score $map mapselect matches 2 if score random build matches 86 run function main:duorounds/86/clear
execute if score $map mapselect matches 2 if score random build matches 87 run function main:duorounds/87/clear
execute if score $map mapselect matches 2 if score random build matches 88 run function main:duorounds/88/clear
execute if score $map mapselect matches 2 if score random build matches 89 run function main:duorounds/89/clear
execute if score $map mapselect matches 2 if score random build matches 90 run function main:duorounds/90/clear
execute if score $map mapselect matches 2 if score random build matches 91 run function main:duorounds/91/clear
execute if score $map mapselect matches 2 if score random build matches 92 run function main:duorounds/92/clear
execute if score $map mapselect matches 2 if score random build matches 93 run function main:duorounds/93/clear
execute if score $map mapselect matches 2 if score random build matches 94 run function main:duorounds/94/clear
execute if score $map mapselect matches 2 if score random build matches 95 run function main:duorounds/95/clear
execute if score $map mapselect matches 2 if score random build matches 96 run function main:duorounds/96/clear
execute if score $map mapselect matches 2 if score random build matches 97 run function main:duorounds/97/clear
execute if score $map mapselect matches 2 if score random build matches 98 run function main:duorounds/98/clear
execute if score $map mapselect matches 2 if score random build matches 99 run function main:duorounds/99/clear
execute if score $map mapselect matches 2 if score random build matches 100 run function main:duorounds/100/clear
execute if score $map mapselect matches 2 if score random build matches 101 run function main:duorounds/101/clear
execute if score $map mapselect matches 2 if score random build matches 102 run function main:duorounds/102/clear
execute if score $map mapselect matches 2 if score random build matches 103 run function main:duorounds/103/clear
execute if score $map mapselect matches 2 if score random build matches 104 run function main:duorounds/104/clear
execute if score $map mapselect matches 2 if score random build matches 105 run function main:duorounds/105/clear
execute if score $map mapselect matches 2 if score random build matches 106 run function main:duorounds/106/clear
execute if score $map mapselect matches 2 if score random build matches 107 run function main:duorounds/107/clear
execute if score $map mapselect matches 2 if score random build matches 108 run function main:duorounds/108/clear
execute if score $map mapselect matches 2 if score random build matches 109 run function main:duorounds/109/clear
execute if score $map mapselect matches 2 if score random build matches 110 run function main:duorounds/110/clear
execute if score $map mapselect matches 2 if score random build matches 111 run function main:duorounds/111/clear
execute if score $map mapselect matches 2 if score random build matches 112 run function main:duorounds/112/clear
execute if score $map mapselect matches 2 if score random build matches 113 run function main:duorounds/113/clear
execute if score $map mapselect matches 2 if score random build matches 114 run function main:duorounds/114/clear
execute if score $map mapselect matches 2 if score random build matches 115 run function main:duorounds/115/clear
execute if score $map mapselect matches 2 if score random build matches 116 run function main:duorounds/116/clear
execute if score $map mapselect matches 2 if score random build matches 117 run function main:duorounds/117/clear
execute if score $map mapselect matches 2 if score random build matches 118 run function main:duorounds/118/clear
execute if score $map mapselect matches 2 if score random build matches 119 run function main:duorounds/119/clear
execute if score $map mapselect matches 2 if score random build matches 120 run function main:duorounds/120/clear
execute if score $map mapselect matches 2 if score random build matches 121 run function main:duorounds/121/clear
execute if score $map mapselect matches 2 if score random build matches 122 run function main:duorounds/122/clear
execute if score $map mapselect matches 2 if score random build matches 123 run function main:duorounds/123/clear
execute if score $map mapselect matches 2 if score random build matches 124 run function main:duorounds/124/clear
execute if score $map mapselect matches 2 if score random build matches 125 run function main:duorounds/125/clear
execute if score $map mapselect matches 2 if score random build matches 126 run function main:duorounds/126/clear
execute if score $map mapselect matches 2 if score random build matches 127 run function main:duorounds/127/clear
execute if score $map mapselect matches 2 if score random build matches 128 run function main:duorounds/128/clear
execute if score $map mapselect matches 2 if score random build matches 129 run function main:duorounds/129/clear
execute if score $map mapselect matches 2 if score random build matches 130 run function main:duorounds/130/clear
execute if score $map mapselect matches 2 if score random build matches 131 run function main:duorounds/131/clear
execute if score $map mapselect matches 2 if score random build matches 132 run function main:duorounds/132/clear
execute if score $map mapselect matches 2 if score random build matches 133 run function main:duorounds/133/clear
execute if score $map mapselect matches 2 if score random build matches 134 run function main:duorounds/134/clear
execute if score $map mapselect matches 2 if score random build matches 135 run function main:duorounds/135/clear
execute if score $map mapselect matches 2 if score random build matches 136 run function main:duorounds/136/clear
execute if score $map mapselect matches 2 if score random build matches 137 run function main:duorounds/137/clear
execute if score $map mapselect matches 2 if score random build matches 138 run function main:duorounds/138/clear
execute if score $map mapselect matches 2 if score random build matches 139 run function main:duorounds/139/clear
execute if score $map mapselect matches 2 if score random build matches 140 run function main:duorounds/140/clear
execute if score $map mapselect matches 2 if score random build matches 141 run function main:duorounds/141/clear
execute if score $map mapselect matches 2 if score random build matches 142 run function main:duorounds/142/clear
execute if score $map mapselect matches 2 if score random build matches 143 run function main:duorounds/143/clear
execute if score $map mapselect matches 2 if score random build matches 144 run function main:duorounds/144/clear
execute if score $map mapselect matches 2 if score random build matches 145 run function main:duorounds/145/clear
execute if score $map mapselect matches 2 if score random build matches 146 run function main:duorounds/146/clear
execute if score $map mapselect matches 2 if score random build matches 147 run function main:duorounds/147/clear
execute if score $map mapselect matches 2 if score random build matches 148 run function main:duorounds/148/clear
execute if score $map mapselect matches 2 if score random build matches 149 run function main:duorounds/149/clear
execute if score $map mapselect matches 2 if score random build matches 150 run function main:duorounds/150/clear