#built using mc-build (https://mcbuild.dev/)

execute if entity @a[tag=inround] run particle minecraft:happy_villager 8 6 14 6 6 6 0.01 650 normal
fill 3 6 17 13 11 11 air
execute at @a run playsound minecraft:block.note_block.bell master @a[tag=inround] ~ ~ ~ 10 1 1
team join ingame @a[tag=inround]
clear @a[tag=inround]
tp @a[tag=inround] -15.5 6.00 8.5 270 2
scoreboard players add @a[tag=inround] score 1
bossbar set minecraft:time visible false
title @a[tag=inround] times 0 30 10
title @a[tag=inround] subtitle {"text":"You Mirrored The Build!"}
title @a[tag=inround] title {"text":"Congratulations!","color":"green"}
scoreboard players add @a[tag=inround] wins 1
tag @a[tag=inround] remove DoubleJumper
tag @a[tag=inround] remove inround
bossbar set minecraft:time style progress
bossbar set minecraft:time max 10
bossbar set minecraft:time value 10
bossbar set time name [{"text":"View Time Remaining: "},{"text":"10 seconds","color":"red"}]
function main:clearschedule
execute store result score max id if entity @a[tag=ready]
execute if score order id = max id run scoreboard players set order id 0
scoreboard players add order id 1
scoreboard players set #execute LANG_MC_INTERNAL 0
execute if score $map mapselect matches 1 as @a[team=ingame] if score @s id = order id run function main:rounds/73/__generated__/conditional/148
execute if score #execute LANG_MC_INTERNAL matches 0 run function main:rounds/73/__generated__/conditional/149
execute if score $map mapselect matches 2