{
	"format_version": "1.8.0",
	"animations": {
		"animation.ghost.idle": {
			"loop": true,
			"override_previous_animation": true,
			"bones": {
				"body": {
					"position": [0, "-1.5+math.cos(query.anim_time * 110) * 0.6", 0]
				}
			}
		}
	}
}