execute as @a at @s if block ~ ~ ~ light_weighted_pressure_plate[power=1] run function sheep:pressureplate
execute as @a at @s unless block ~ ~ ~ light_weighted_pressure_plate run scoreboard players set @p checkpointbool 0
execute as @a at @s if block ~ ~ ~ soul_sand run function sheep:soulsand
execute as @a at @s unless block ~ ~ ~ soul_sand run scoreboard players set @p soulsandbool 0
effect give @a saturation 1000000 255 true