
execute as @s[scores={shulker_bosstime=3..}] at @s as @a[distance=..48] at @s run function 1_splatus:ultris/other/stop_music

execute as @s[scores={shulker_bosstime=3}] at @s run playsound block.amethyst_block.place block @a[distance=..30]
execute as @s[scores={shulker_bosstime=3}] at @s run playsound block.amethyst_block.place block @a[distance=..30]
execute as @s[scores={shulker_bosstime=3}] at @s run playsound block.amethyst_block.place block @a[distance=..30] ~ ~ ~ 1 .5
execute as @s[scores={shulker_bosstime=3}] at @s run playsound block.respawn_anchor.deplete block @a[distance=..30]
execute as @s[scores={shulker_bosstime=3}] at @s run playsound block.beacon.activate block @a[distance=..30]
execute as @s[scores={shulker_bosstime=3}] at @s run playsound block.beacon.activate ambient @a[distance=..30] ~ ~ ~ 1 .5